Weapons and Armor

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Weapons and Armor

Post by Hazashi Torio on Fri 25 Mar 2016, 8:15 pm

Weapons





Weapons are shinobi tools used for combat as well as to help out the wielder. Some like to think that one's weapon is an extension of one's self, while others might look at a weapon like a companion. Then there are those who see a weapon as a mere object that makes tasks easier. Whatever it may be, shinobi use these weapons and know that the difference in having them could mean success or failure, or rather life or death.
For damage concerning weapons, add the max stat of the rank of the weapon to strength.

Boosts
D-rank weapons:  50
C-rank weapons: 100
B-rank weapons: 175
A-rank weapons: 300
S-rank weapons: 450

Bladed
How the cut is created and how deep the cut is, is up to the players, but higher ranked bladed weapons cut through stronger things. The staff will make sure this is not exploited.




Armor






Armor Protects
Armor blocks all attacks below it's rank, reduces damage by 1/2 to equal rank attacks. Ranks above will bypass the armor and can break it depending on the attack. Remember, some armor are made to protect specific types of attacks.
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Weight System

Post by Hazashi Torio on Mon 11 Jul 2016, 8:32 pm

Weight System




The weight system is a limitation on how much a shinobi can carry around. This will allow users to keep track of how much their character is carrying. The weight system is based off the strength tier, with them being able to carry more the stronger they are. This will make carting objects more realistic and to keep users from spamming items.

Maximum Carry Weight
1-50 Strength: 15w
50-100 Strength: 25w
100-200 Strength: 40w
200-400 Strength: 60w
400+ Strength: 100w
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